;Identité des différents personnages moi setidentity "moi" moi2 setidentity "moi2" moi3 setidentity "moi3" piotr setidentity "piotr" marek setidentity "marek" bilou setidentity "gus" ;Equipement des différents personnages moi addweapon "nvgoggles" moi addweapon "binocular" moi2 addweapon "nvgoggles" moi3 addweapon "nvgoggles" civ2 addmagazine "kozliceball" civ2 addmagazine "kozliceball" civ2 addmagazine "kozliceball" civ2 addmagazine "kozliceball" civ2 addweapon "kozlice" ;Valeur de départ des différentes variables globales radon=false contact=false camp=false fprogw=false comp=false comp2=false mk=false stan=false stan2=false ambi2=false spet=false newgr=false detmir=false p4emb=false ap4=false evac=false phase3=false cinemar=false thefin=false decol=false alarme=false savok=false svg=0 attaque=false priso setcaptive true reppat=false save=0 nothd=false unfix=false unfix2=false volontaire=false rflp=false toob=false ;Etat des différents messages radio 3 setradiomsg "null" 4 setradiomsg "null" 5 setradiomsg "null" ;Etat des differends objectifs ( cachés ) "1" objstatus "hidden" "2" objstatus "hidden" "3" objstatus "hidden" ;Equipement des differents personnages removeallweapons b removeallweapons b_1 removeallweapons b_2 removeallweapons b_3 b removemagazines "grenade" b_1 removemagazines "grenade" b_2 removemagazines "grenade" b_3 removemagazines "grenade" b removemagazines "ak47" b_1 removemagazines "ak74" b_2 removemagazines "ak74" b_3 removemagazines "m4" ;Exécution de scripts [moi,pl] exec "quickmonte.sqs" [] exec "random.sqs" [moi,oh58] exec "radar.sqs"